Clarity Learning & Development Blog
Perspectives on the continuous evolution of workplace training, learning and leadership development.
TOPIC : Training Delivery
Starbucks is doing something right. In addition to brewing a good cup of java, the coffee chain has become an industry standard for excellent product knowledge and service, as well as employee satisfaction. How do they do it?
Games have long held a position of power in the world of online content. Even before mobile devices became a popular form of game consumption, computer games were an excellent way for a user to interact with the online world. Gamification is so powerful because it is fun and addictive. People want to keep playing, they want to compete, they want to win prizes, and are happy to learn some important lessons along the way. So, if you are at all interested in exploring how gamification can play into your eLearning strategy, read on for 5 surprising benefits of this learning strategy.
TOPIC : Learning Technology
Digital badges are a fairly new phenomenon on the Internet. Educators (especially online universities), companies (particularly online companies) and people who work in Internet-based fields award and post digital badges as a form of accreditation in a particular specialty. When posted on a website, a digital badge attests to an individual’s skills or mastery of a subject through training, without necessarily a formal diploma or certificate. A badge on a university site signifies that the school teaches that subject. Organizations post badges to establish themselves in a niche market.
TOPIC : Learning Technology
Corporate America today utilizes online learning and computer-based courses for employee training with great regularity. It is flexible and fast, giving employees the knowledge they need quickly, with no classrooms or conflicting schedules. One way that eLearning engages people to the greatest degree is through gamifying the courses. Gamification uses digital games to make learning more engaging and fun for students of all ages. For employees, this type of eLearning is more engaging because it allows competition among peers and offers incentives for completing tasks, like badges or virtual currency that can be exchanged for rewards. Gaming is now a widely accepted process for learning and discovery at all ages – including children, secondary education, and with business professionals.
While there is no surefire formula for building a successful and popular learning app or platform, it can’t hurt to take a look at the successful competition and extract essential elements from their products. We decided to do just that, and found that five elements stood out from the crowd. While it isn’t possible for every platform to incorporate all five of these elements (and some may not want to), a quick look at the top ranked educational apps revealed a combination of at least five of them.
TOPIC : Learning Effectiveness
“In The 2020 Workplace: How Innovative Companies Attract, Develop, and Keep Tomorrow’s Employees Today (HarperCollins, 2010), authors Jeanne Meister and Karie Willyerd note that several trends are combining to create the workplace of tomorrow. Currently, members of five distinct generations are in the workforce. Members of the youngest generations have grown up in a world that is global, digital, and