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Richard – 3D Modeler

Job CategoryDesign & Production

Richard is a 3D Modeler and Texture Artist with over 15 years of experience developing 3D models from concept to derive models suitable for feature film, television or video game production. He has significant experience as a 3D Generalist on variety of projects; sketching and designing cutting edge 3D models to be used across a variety of platforms for industry-leading clients.


  • BA, Multimedia Design, George Mason University, Washington D.C.
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